
SPOILER ALERT
This article pertains to a subject that is not yet released in the Global server of Arknights. Read at your own risk!
★★★★★
Gracebearer |
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![]() Guard Operator Gracebearer prays for you silently. Even as both of her hands held the axe, she still prayed devoutly. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | Nuker, DPS | |
Trait | Blocks 2 enemies, and can inflict Elemental damage | |
How to obtain | [CN] Standard Headhunting |
Operator | File | Gallery | Trivia |
Attention!
The names and descriptions of Gracebearer's talent(s), skill(s), and base skills are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights.
Gracebearer is a 5★ Bolívarian Primal Guard Operator in Arknights. She is introduced in The Masses' Travels as a supporting character.
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1067 | 1482 | 1950 | 2600 | – |
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366 | 523 | 680 | 820 | +80 |
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168 | 231 | 297 | 350 | – |
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10 | N/A | |||
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70 seconds | ||||
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18 | 20 | 22 | ||
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2 | ||||
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1.2 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +30 |
![]() | Improves Opportunity to Be Merciful |
![]() | DP cost -1 |
Total Cost | |
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Opportunity to Be Merciful | |
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ATK +5%; after defeating an enemy under Nervous Impairment's burst effect, effect increases to +10% |
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ATK +8% (+3%); after defeating an enemy under Nervous Impairment's burst effect, effect increases to +13% (+3%) |
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ATK +10%; after defeating an enemy under Nervous Impairment's burst effect, effect increases to +15%. |
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ATK +13% (+3%); after defeating an enemy under Nervous Impairment's burst effect, effect increases to +18% (+3%) |
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Craniotomy Elegy Auto Recovery Manual 30 seconds |
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Click to show/hide the information for Craniotomy Elegy |
Lv. | Description | ![]() |
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The next attack hits twice, with each attack dealing 100% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 0 | 40 | 30 |
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The next attack hits twice, with each attack dealing 105% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 1 | 40 | 30 |
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The next attack hits twice, with each attack dealing 110% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 2 | 40 | 30 |
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The next attack hits twice, with each attack dealing 115% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 4 | 37 | 30 |
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The next attack hits twice, with each attack dealing 120% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 6 | 37 | 30 |
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The next attack hits twice, with each attack dealing 125% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 8 | 37 | 30 |
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The next attack hits twice, with each attack dealing 130% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 10 | 35 | 30 |
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The next attack hits twice, with each attack dealing 135% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 11 | 33 | 30 |
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The next attack hits twice, with each attack dealing 140% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 12 | 32 | 30 |
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The next attack hits twice, with each attack dealing 150% of ATK as Physical damage and an additional 10% of damage dealt as Nervous Impairment | 15 | 30 | 30 |
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Heart Rupture Auto Recovery Manual |
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Click to show/hide the information for Heart Rupture |
Lv. | Description | ![]() |
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Immediately deals 180% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 20 | – |
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Immediately deals 185% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 20 | – |
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Immediately deals 190% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 20 | – |
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Immediately deals 200% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 19 | – |
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Immediately deals 205% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 19 | – |
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Immediately deals 210% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 1 charges |
0 | 19 | – |
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Immediately deals 220% of ATK as Physical damage three times to up to 5 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 2 charges |
0 | 18 | – |
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Immediately deals 230% of ATK as Physical damage three times to up to 6 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 2 charges |
0 | 17 | – |
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Immediately deals 240% of ATK as Physical damage three times to up to 6 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 2 charges |
0 | 16 | – |
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Immediately deals 250% of ATK as Physical damage three times to up to 6 surrounding ground enemies; damage type changes to Elemental if the target was under the burst effect of Nervous Impairment Can store 2 charges |
0 | 15 | – |
![]() | Ode of Grace | ![]() |
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When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to 1 Operator in the Dormitory besides themselves whose Morale is not full (Only the strongest effect of this type takes place) |
![]() | Guard Expert α | ![]() |
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When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30% |
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